![]() It's also not unlikely that you'll spend alot of rails trying to stop attackers from comming into the base while they rail back. Now the 2 defs have 10 ammo in total, and it probably takes 7 hits to kill the 3 attackers, which means the defs have to hit 70% rail to win a battle or they run out of ammo while the attackers have most likely 10-15 shots in total with rail so they have to hit in the range of 30-40% rail to kill the 2 defs. Each attacker takes 2-3 rail hits to kill, defenders take 2 rail hits most of the time. 3 attackers come into base and you have standard 2 defenders. ![]() I tried Q3 with sv_fps 120 on LAN and we used to get silly accuracies with that setting, especially with MG/LG (and for obvious reasons).ĥ rail ammo on pickup is a GREAT idea for ctf. Oh and last but not least, that 125 tickrate thing, am I mistaken or is it similar to setting Q3's sv_fps to 125 ? Because if it this is right, I'm not sure it's a good thing. Oh and players who don't play that often and don't have all maps and/or all versions of them in their Q4 folder. Even with http download I can't imagine what hassle it must be to find a fair server for a Clanbase game with all the newbie server admins around dropping random maps on their servers, forgetting older versions, and so on. To me it's merely a cosmetic change.Ībout the netcode tweaks, I haven't tested those so I'll keep quiet about that, hoping it is indeed better.Ībout the SG consistant spread, it's great. I'll be waiting for 1.4 games to see if RG is indeed balanced now, but I strongly doubt it. Which quite surprised me considering how conservative people can get when it comes to RG. ![]() And AFAIK 63% of ESR's users have voted for 80 dmg (39%), 75 dmg or lower. One of railgun's main problems is its awful knockback, and it's still here. Sorry OP but your "fix" and settings are a joke.So you're assuming Q4's rail is balanced based on a mere 10 dmg decrease ? I think you're assuming a lot. A funny way to make people think it's a great feature.Įqually funny are people playing a COMETITIVE SHOOTER at the max possible settings.certainly when they do not even have a high-end system. For example do not install all MB drivers but just the one for sound, do not install "performance improvement" drivers (including OC software), do not install anything of nvidia except for the basic driver (manual instal option), etc.īut yeah, I find it very amusing how Nvidia first breaks performance when you instal Nvidia experience and then makes sure that with it installed you can only get the best performance when using it. I'm certain that the upper part of people with performance issues would be able to fix them with a clean windows install without any bloatware and just necessary drivers. The more unnecessary drivers the worse the performance. Which often actually causes problems in the first place rofl. My NVIDIA Control Panel and Geforce Experience Settings As I said, results may vary.ĮDIT 2: Make sure your Power Options are set to High Performance So I started playing around and the steps mentioned above fixed my FPS issue. Good luckĮDIT: To all those suggesting VSync was ON/OFF, I did turn VSync OFF but it didn't fix it for me. I am not an expert in video games or video card settings but at least that worked for me. Launching CS:GO from GeForce Experience rather than Steam.Opened GeForce Experience and Optimized the Game.Used DDU to completely remove all traces of NVIDIA Drivers.Tried Google and everything with no luck. Hi all, so couple of days ago I decided to update my NVIDIA Drivers and all in a sudden, my FPS dropped dramatically from ~300 FPS to 58-63 FPS. +18 - cszinho gc e PTR metropole !! !kit 704 brasilfpss 910 coopertvĤ450ELO Solo Premium Games | !NVIDIA !MSI. □Team Mythic Blast QUALIFIER (!DELAY)□ !. SORTEIO FACA GAMMA DOPPLER HOJE + DEPOSITO. □BLAST QUALIFIER NOW W/ MYTHIC□ NEW SPONSO. ![]() LIVE: AFUMACAO VEM AI? - !RIVALRY !KEYDROP. Subreddit Rules Message Moderators Official CS:GO Blog Discord
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